ключевые слова
action-adventure, attributes, auto-saving, blacksmith, bloody, boss assistance, boss fight, bow and arrow, branching storyline, british accent, character creation, character customization, contextual controller rumble, customizable characters, darkness, death, difficult, difficulty level, e3 2009, falling damage, farming, giant insects, good vs evil, grinding, harder versions of earlier levels, human, level selection, leveling up, magic, mana, medieval, metroidvania, moral decisions, nameless protagonist, no game pause, no jumping, non-linear, old-fashioned english, optional boss, original soundtrack release, persistent world, platform exclusive, playstation plus, playstation trophies, ragdoll physics, real-time combat, respawning, reversible cover art, saving the world, shielded enemies, side quests, skill points in game, skill-based, soul steal, souls as currency, spellcaster, splash damage, sword & sorcery, throwing weapons, torture, traps, two-handed weapons, upgradable weapons