Grandia III
(игра, 2005)
Grandia III
дата выхода
PlayStation 2
04.08.2005 (Japan)
14.02.2006 (North America)
перспектива игрока
От третьего лица
альтернативные названия
Grandia 3
разработчик игры
Game Arts
ключевые слова
a.i. companion, air strike, battle screen, black magic, boss fight, counter system, customization, damage over time, death, fetch quests, finishing move, gambling, good vs evil, healer, j-pop, leveling up, linear gameplay, magic, mana, melee, new protagonist in sequel, no blood, non-player character, original soundtrack release, overworld, party system, pausable real time combat, poisoning, potion, power of friendship, real-time combat, save point, sequel, status effects, summoning support, talking animals, teenager, villain, voice acting, white magic