ключевые слова
alternate reality, anthropomorphism, backtracking, been here before, boxer, branching storyline, buddhism, camera, combat dialogue, cross culture language skills, cyberpunk, damage over time, dark second act, death, demon, dialogue trees, divine punishment, e3 2000, female protagonist, flashback, gender exclusive equipment, ghosts, grinding, j-pop, jrpg, leveling up, melee, minotaurs, modern day mythology, moral decisions, multiple endings, multiple protagonists, negotiation, new game plus, new protagonist in sequel, non-player character, order and chaos, original soundtrack release, party system, phoenix, playstation tv support, poltergeist, power of friendship, random encounter, recurring character, shinto, silent protagonist, spin-off, stat tracking, students, summoning support, supernatural, tactical turn-based combat, turn-based, using dialogue to avoid combat, yandere, young protagonist