The Legend of Zelda: Twilight Princess
(игра, 2006)
The Legend of Zelda: Twilight Princess
дата выхода
GameCube
19.11.2006 (North America)
19.12.2006 (Australia)
08.12.2006 (Europe)
02.12.2006 (Japan)
тип игры
Экшен, Фэнтези, Открытый мир
перспектива игрока
От третьего лица
франшиза/серия
The Legend of Zelda
альтернативные названия
ゼルダの伝説 トワイライトプリンセス, Zelda no Densetsu: Twilight Princess, LoZ: TP, 塞尔达传说: 黄昏公主, The Legend of Zelda: The Wind Waker 2, 젤다의 전설 황혼의 공주, 젤다 황공
локализации игры
ゼルダの伝説 トワイライトプリンセス (Japan), 젤다의 전설 황혼의 공주 (Korea)
разработчик игры
Nintendo EAD Software Development Group No.3
ключевые слова
a.i. companion, action-adventure, androgyny, auto-aim, block puzzle, boss assistance, boss fight, campaign, clowns, collectibles, context sensitive, countdown timer, death, dimension travel, disorientation zone, dog, e3 2004, e3 2005, exploration, fairy, fan service, fetch quests, finishing move, flashback, flight, floating island, game critics awards, ghosts, horse archery, horse riding, human, ice stage, instant kill, invisible enemy, mascot, medieval, minigames, monkey, monomyth, motion blur, pack-in game, parallel worlds, plane shifting, poisoning, pregnancy, princess, real-time combat, reptilian humanoid, royalty, shielded enemies, shopping, single-player only, snowboarding, status effects, transforming boss, treasure chest, violent plants, wii remote infrared pointer gameplay, yeti, young protagonist