ключевые слова
2.5d, alternate costumes, anthropomorphism, backtracking, bats, battle screen, blocks, boomerang bros., boss assistance, boss fight, breaking the fourth wall, character growth, collectibles, cooking, counter system, creature compendium, damsel in distress, dark second act, death, detective, dialogue trees, dinosaur riding, dinosaurs, e3 2004, easter egg, evil organization, fetch quests, fire manipulation, floating island, foreshadowing, ghosts, gliding, gravity, greatest hits, hammer bros., hidden room, high score, human, in-game e-mail, interactive achievement awards 2005, interactive battle system, interconnected-world, kidnapping, level cap, leveling up, linear gameplay, magic, mascot, maze, melee, moat, moving platforms, nintendo gateway system, non-player character, not-so-bad guys, parrot, party system, platform exclusive, poisoning, polygonal 3d, princess, professional wrestler, real-time waiting, recurring boss, resized enemy, restoration, royalty, save point, sealing your own fate, secret area, self-referential humor, sequel, ship deck battle, side quests, silent protagonist, slavery, sleeping, sleeping enemies, spin-off, surprising character switches, temporary invincibility, tentacles, train level, transforming boss, treasure chest, trivia, turn-based, turtle, unbeatable enemies, undead, unskippable cutscene, upgradeable weapons, using dialogue to avoid combat, villain, violent plants, vore, yoshi